SWIER, R.; PETERSON, M. 3D digital games, virtual worlds, and language learning in higher education: Continuing challenges in Japan. The JALT CALL Journal, Melbourne, Australia, v. 14, n. 3, p. 225–238, 2018. DOI: 10.29140/jaltcall.v14n3.j232. Disponível em: https://www.castledown.com.au/journals/jaltcall/article/view/jaltcall.v14n3.j232. Acesso em: 22 sep. 2026.